RE: Ability, Opportunity, Jeopardy
I agree with most of what you said but I wouldn't exactly say jeopardy. When standing sentry watch you have the three rules of Opportunity, Ability, and Intent, not jeopardy. Jeopardy falls in the category of all three, which means jeopardy is the threat in which all three rules apply. If they were to walk up on you with their hand in their pocket as if they were pulling out a weapon you may draw your weapon because they just displayed rule three "intent", but not fire your weapon until the weapon is in view, then rules 1-2 fall into play. Draw your weapon and order them to stop, and if they do not stop then they become a threat, and you are then authorized to fire that weapon, and contiue to fire (1 to even 15 rounds as one posting stated) if they are still a threat, meaning you caused injury but they are still committed to carrying out the threat and you have to shoot to kill.