iPhone ShotTimer App Prob?
This is a discussion on iPhone ShotTimer App Prob? within the Related Gear & Equipment forums, part of the Defensive Carry Discussions category; Is anyone else having trouble with their ShotTimer application on their iPhone?
I went to use it yesterday and while it launches, it does not ...
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June 25th, 2010 08:38 PM
#1
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iPhone ShotTimer App Prob?
Is anyone else having trouble with their ShotTimer application on their iPhone?
I went to use it yesterday and while it launches, it does not sound the start 'beep' and does not record any shots, even at 100% sensitivity. Other than that (which renders it useless) it works.
The only reason I can guess for it is that I recently updated my iPhone (3Gs) to the 4.0 software, and perhaps that did it.
I'm bummed, I've been using it quite a bit while practicing.
Anyone?
Hokey religions and ancient weapons are no match for a good blaster at your side.
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June 25th, 2010 08:38 PM
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June 25th, 2010 08:42 PM
#2
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Mine works fine with the 4.0 update. Try reinstalling it.

G19, G23, P2000 (9mm), LMT Defender 2000 (SOPMOD), Colt LE6920, Ruger 10/22
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June 25th, 2010 09:34 PM
#3
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This is weirdness.....
I deleted the app from the phone and my computer, re-downloaded it, hooked up the phone, and downloaded it to the phone.
Now ShotTimer will recognize 'shots' (claps with sensitivity on 100%), but it still will not give the start buzzer.
I've tried all the settings in the app and the phone's speaker is working fine for other things like phone calls.
????
Hokey religions and ancient weapons are no match for a good blaster at your side.
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June 25th, 2010 11:15 PM
#4
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Vibrate on or off...? Speakerphone works while on vibrate but not ringer...
::: NRA Law Enforcement Firearms Instructor, Military Veteran, Public Safety Professional :::
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June 26th, 2010 06:56 PM
#5
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Thanks for the suggestion; I've tried every variation of vibration, sound, on/off that I can think of w/no luck.
Hokey religions and ancient weapons are no match for a good blaster at your side.
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June 26th, 2010 07:01 PM
#6
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I finally found the answer.......
You must press Start on the ShotTimer, and while the timer is running, then use the physical volume up and down buttons on the side of the iPhone.
I don't know how, but the volume had been turned down to zero, evidently while the timer was running (not just the App, but the timer counting the seconds). With the App running and the timer counting up I hit the volume-increase button and, what do you know, the volume slider appeared (set to zero) and I ran it up to max.
Problem finally solved.
Hokey religions and ancient weapons are no match for a good blaster at your side.
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