We're smarter than this situation that we're reacting to.
I started shooting as a 13 year old, joined the gun industry via the holster industry at 20 after studying 2 years to become an LE officer: so I joined the industry because I approve of guns, not the other way 'round. On this forum I use my real name, I have my creds posted in various forms, and so I'm not trying to poke a snake with a very long stick. But:
When I wrote originally to NRA about the connection I see between game and film violence, it's because I believe it's a rock-solid connection, and it needs to be faced.
We're smarter than this situation we're reacting to, aren't we? So rather than playing a defensive game about labels like "assault rifle", etc., I feel we should be on offense by hammering the connection between "monkey see, monkey do" and violent films and games.
I acknowledge that there are avid gamers on this forum, and that you all (I'm not a gamer) are upstanding citizens and so I'm not going to read about you in the newspaper for going on rampage. But there's a connection between (1) violent media and (2) mental illness and (3) guns, and it seems that a few bad people who have INDIVIDUALLY connected the three dots.
Consider that what were known as the Motion Picture Code, and the Comics Code, were both abandoned by the late 60s in favour of what became a rating system. So lots of forum members grew up watching movies that were made under this code, and many more have seen these films on TV, e.g., Casablanca, which itself was edited in several ways to meet the code. So we oldies weren't shaped by blood and gore in films and tv; and gaming didn't exist.
Then violent gaming DID exist, by around 1990. So now we have several generations who have grown up ONLY after the Codes and DURING violent gaming. Now consider that SCHOOL shooting rampages worldwide have VIRTUALLY ALL been committed by boys and men in their teens and 20s (Wikipedia's listing of school shootings); virtually ALL were committed since the 60s; and virtually all committed suicide.
I ask you to put all this together with a form of psychopathy called "narcissism" (my ex-stepdaughter is a narcissist): among the several signs of narcissistic behaviour are
- (Narcissism) always involves the exploitation of others without regard for their feelings or interests.
- Often the other is in a subservient position where resistance would be difficult or even impossible.
- Narcissists do not recognize that they have boundaries and that others are separate and are not extensions of themselves.
- Others either exist to meet their needs or may as well not exist at all.
Now put such symptoms together with many hours of violent gaming, even someone else's gun, and the most vulnerable kind of victims -- schoolies. Then realise that narcissists do not seek mental help because "they are not the problem"; it is recognised that the only way to keep a narcissist on track is by setting limits. Good parenting, you say? Post 16 y/o, that ship has sailed, and adults aren't going to be dragged into psychiatrists' offices; illegal. That leaves us with DENYING such people this kind of "entertainment" (La Pierre called it "pornography"). Pandora's box is already open, though.
We're smart enough to show the kinds of people who host The View (it's on my TV as I type this) that their business is one of the root causes of this situation that all Americans find themselves in; and that focusing on Americans' gun ownership rights is simply their diverting attention away from that. If we can't successfully do this, then ultimately the 2nd Amendment is going to be infringed, because noone's making the connection for the average person who spends NO time thinking about the significance of the ten amendments to their daily lives.