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This is not scenario per se but - what do you folks find the best method to ''force'' failures - the better to practice your failure drills??

I have tried ball and dummy but it is sometimes hard to duplicate, say, a stovepipe.
 

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To set up a failure to extract, carefully insert a dummy round into the chamber. Put a dummy round in a mag, insert the mag into the weapon, and release the slide. I know of no way to induce one on the fly.
 

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Failure drills to me meant you hit the BG twice and he didn't go down so better shoot for the computer region. :smile: perhaps the title should be malfunction drills. Yes I know picky picky etc but I think you know I am just getting on your good side here P95. :smile:
 

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I hear ya FortyFive :biggrin:
 

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If agressor fails to stop agression, move POI.

If gun fails to operate (for any reason), drop it and use second gun.
 

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My brother and I will run failure drills occasionally. We load each other's guns and then hand them back, so we have no idea what's going to happen. We'll do things like:

• fail to seat the magazine
• insert a snapcap somewhere in the mag
• insert a spent cartridge in the mag, which will usually not chamber correctly
• insert a spent cartridge in the tube and then chamber a live round, which will simulate a stovepipe
 

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Betty said:
My brother and I will run failure drills occasionally. We load each other's guns and then hand them back, so we have no idea what's going to happen. We'll do things like:

• fail to seat the magazine
• insert a snapcap somewhere in the mag
• insert a spent cartridge in the mag, which will usually not chamber correctly
• insert a spent cartridge in the tube and then chamber a live round, which will simulate a stovepipe
I used to do the same thing when I was in the military. Before passing out the loaded magazines for some live fire training we would load several of them with a random expended blank cartridge. Click and no bang. :mad:
 

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This is not intended to be a sarcastic post, but the best way to practice failure drills is to buy a case of Wolf ammo and go to the range. That's what I do.
 

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If swapping mags with someone or when loading mags with a shooting buddy, make sure that the correct calibers are being used. They had a couple of times at the state training center when someone put 9mm ammo in a .40 mag.
 

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i do pretty much as betty says sometimes buy some shoddy factory ammo as triggertime says form live failure drills .. Amerc is another to use for this besides wolf
 

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Discussion Starter #12
Yep - like your thoughts there Betty - thx.

Bud - Amerc??? Won't touch it ever again!!! Wolf actually has never given me much grief but then with 9mm in particular, doubt I have used much of it - plus SIG seems happy digesting about anything!
 

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I don't try to make FTF's or FTE's, other than by adding random snapcaps to my mags. It has seemed like unnecessary abuse with the potential to damage the action, to use spent casings to intentionally force a misfeed. I have been reluctant to use live rounds in such a way that I might damage them or induce setback. So, I rely on snapcaps. The nature of the failure doesn't really change my failure drill, much, anyway - I seem to go through the same steps no matter where the failure is. Am I missing something?
 

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Discussion Starter #15
No Tom - don't think you are missing anything!

The only thing that I see making a ''std'' malfunction drill become potentially totally ineffective tho is a severe FTE - and that might be hard to duplicate - if in particular, worst-case scenario - extractor claw has bust!!! Horrors!

Reach for BUG!! :smile:
 

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Since the fix for type 1 and type 2 is the same, I just take six mags and put 2 to 3 dummies in each and randomly pick them out a pocket, or get a friend to load them for you. I also down load mags, so I get slide locks when I'm not expecting them.

The only thing you miss is actually seeing the 'stove' pipe sticking out of the gun, which is no big deal, since you train to instinctively tap, rack/roll or reload, tap, rack whenever you get click no-bang.

You can set up a type 3 by putting an empty piece of brass in the chsmber and gently letting the slide go forward. I don't know of way to make a type 3 random.
 

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I suppose this just illustrates my need for formal training (which I plan to do this fall), but until then....
will someone please tell me what a type 1, 2 and 3 malfunction is? :quesign:

Thanks! :smile:
 

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Type 1: Failure to fire (bad primer)
Type 2: Failure to eject (stove pipe)
Type 3: Failure to extract (double feed) a.k.a. I'm Fu&^ked

Obviously there are other causes besides those listed, e.g. a Type 1 could be caused by a broken firing pin...
 

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Discussion Starter #19
Phill - haha - indeed a #3 is - well - as you said probably! :biggrin:

True enough tho yeah - empty chambered and slow slide down - does make for something close but I reckon here a random is about impossible, short of disabling an extractor but then - we'd still know! It is that very event which makes pucker turn to laundry time - or worse. :eek:
 

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TwoRavens said:
Type 1: Failure to fire (bad primer)
Type 2: Failure to eject (stove pipe)
Type 3: Failure to extract (double feed) a.k.a. I'm Fu&^ked

Obviously there are other causes besides those listed, e.g. a Type 1 could be caused by a broken firing pin...
Got it...thanks. I can't recall ever experiencing any of those. I have experienced several "fail to feed" or "fail to return to battery". Does that have a number associated with it?
I assume that type 1 and type 2 malfunctions, as well as "fail to feed" are all solved by the same method, i.e. tap, rack??
Thanks for the help. :smile:
 
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